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I'm in Maya and I need to select a whole bunch of objects, then create a joint that is parented under each of those objects. It works perfectly on a single selected object using this code But it fails when I have more than 1 object selected. How can I get my for loop to work on each selected object?
Getting Maya to work properly always feels like a wrestling match. For a minute, Maya had an Now, we just need to select everything that references the version of Maya, in this case, 2018 When Maya encounters stuff like this, it usually just deletes the offending object. You'll get the rest of the...
Python Inside Maya. Sean Nolan. Jason Osipa. Because 'AK Eric' says in the above mentioned description that the "MTransformationMatrix [class] will keep track of rotations past 360 degrees & rotation order of the node, while MMatrix objects will not.
Jul 10, 2019 · if you’re adding an armature - single bone to a clean scene, are you able to select it in object/edit/pose mode? If yes, edit the bone, extrude once, and try selecting the second bone. There was in issue a while ago with older versions when only a root bone was selectable, same thing, circle select would work, nothing else.
Mar 06, 2014 · Imported a mesh from Maya to test with, namely the Heavy Weapons Guy from tf2. Found I can't paint on him or other meshes from the get go. I can however paint the default mesh. The meshes I tested with were UV unwrapped, but use more than one material slot in Maya If I can get this issue out of the way then I can help with some online video tutorials to get things moving. Love the software by ...
You can also freeze the plane so it can not be selected, or moved accidentally when you work on the actual mesh of the object. So with the Plane selected, Right Click and select Object Properties. This opens the Object Properties window. Here turn off the Show Frozen in Gray option.